Cute Fantasy Update #8: Player Animations!
Cute Fantasy Update #8: Player Animations!
8th update to Cute Fantasy rpg asset pack. This update contains new player animations, house interiors, and more!
Interiors:
4 new interior styles:
- Brick walls.
- Wood walls.
- Stone walls.
- Clay walls.
- Wood floor and stairs.
- 360 windows.
- 12 new doors each in 6 colour variants.
- Ladder.
Build Stages for houses:
Houses now have their own building stages - Just logs -> Full skeleton -> Skeleton + walls -> full house.
Additionaly horse stables have second variant with less spiky roof.
Slimes:
I've added big slimes before but you said they were too big in relation to the player so i made 2 more, medium and small slimes.
Player Animations:
Wanted to add more weapon types but that has to wait untill next update (i have them partially done but they are not in the state to give them to you yet. I've just run out of time before christmass and I'll add them in a form of smaller update soon)
The list of new player animations:
- Jump
- Roll
- Climb
- Push
- Holding idle
- Holding running
Other:
- New large log pile in 7 variants.
- Planters - wood, stone, stone brick (empty, bush, grass).
- Waterfall now has all grass variants.
Files
Cute_Fantasy.zip 1.1 MB
3 days ago
Get Cute Fantasy RPG - 16x16 top down pixel art asset pack
Cute Fantasy RPG - 16x16 top down pixel art asset pack
16x16 assets for your top-down game.
More posts
- Cute Fantasy Mini Update #7.1: Reworked Slimes!41 days ago
- Cute Fantasy Update #7: Houses!59 days ago
- Cute Fantasy Mini Update #6.5: QoL Player Animations!97 days ago
- Cute Fantasy Update #6: Bombshroom!Sep 10, 2024
- Cute Fantasy Update #5: Crops and Stuff!Aug 13, 2024
- Cute Fantasy Update #4: Farm Animals!Jun 03, 2024
- Cute Fantasy Update #3: Crushing bones Update!Mar 08, 2024
- Cute Fantasy Update #2: Ups and downs Update!Feb 03, 2024
- Cute Fantasy Update #1: Honest Work Update!Jan 21, 2024
Comments
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Thanks for the update! Will you add more detailed tiles for grass, sand and water like u did for the farmland? Or you got any tips for using autotiling in Godot? :)
Thank for the update, great work as usual!
Great update thank you!